This rendering shows the boat texturing and shading for Fish for Life. Lukas modelled Manolin‘s boat with 3ds Max. Afterwards, Lisa did the texturing in Substance Painter and finally the shading in Autodesk Maya.

The colors of the boat refers to his owner. The bright yellow of the roof let the boat stands out of the mass of other boats and the dark sea.

  • 3d rendering texturing and shading
  • 3ds Max, Substance Painter, Autodesk Maya
  • 2018